

Upon extruding the edge, a new face is created, which will be connecting both edges old and new once. Select the edge which must be extruded and click “E” from the keyboard new edge will be created op on the existing one. The newly created vertices can be placed using cursers.Ĭhange the radio button from vertices to edge, and then we can start editing edges. The old vertices and new vertices are connected by an edge between them, as shown in the below image. Select the vertices to click hotkey “E” for extruding the vertices and use the cursor arrows to set the location of the new vertices.

Set the model to edit and select the first option from the radio buttons by this, we can start editing vertices within the model. On the same bar, we also have radio buttons for Vertices, Edge, and Face while working we can switch between these modes based on creation requirements. Open Blender and set the view to 3D, and change the environment from object to edit mode to perform edits. Menu: Mesh -> Extrude -> Extrude Region.Panel: Toolbar -> Tools -> Mesh Tools -> Add: Extrude Region.Below are a few references to get extrude enabled. The geometry will be connected to itself upon extruding we need to keep the blender environment in Edit mode to use this option. 3D animation, modelling, simulation, game development & others
